Their strict military culture ensures that each charr has a place in the world…as long as they're able to carry out their duties. They value progress and innovation, despite their bloody history—but while "victory at any cost" is a principle most charr can agree on, having to rely on allies—including their ancient enemies—is a high This was the character name of an evil recruitable character from the Baldur's Gate series that worked as a husk for several tormented and vile personalities constantly fighting over dominance and control. Think of him as a case of severe schizophrenia. From Baldurs Gate WIKI on "his" personalities:

The way Anet explained Guardian magic is that Guardians draw from faith. However that doesn't have to be faith in religion or higher beings or anything like that. I can also be faith in oneself or faith in one's warband or what have you. That said, Charr are still a bit mistrusting of magic-users.

Except how is that the GW 2 charrs fault? You just said that it's the texture map applied to a GW 1 charr model. It's clearly evident that GW 1 charr are the ones with insanely huge necks and they were reduced in GW 2 to more "manageable" levels. Also, it wouldn't be the rig. It's using the GW 1 rig. All they did was map the texture to the
8. Lovaa. • 5 yr. ago. Because Arena Net devs seem to be the only brilliant people who gave you choices of how you want to use your name. Picking names in other games is usually awful especially since most of them are taken even with 13 stars on the side, with upper letters written backwards. 8. SonjaNachtbringer.
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guild wars 2 charr names